Diploma in Animation VFX & Gaming

 

The Diploma in Animation VFX & Gaming is One year design program

 

About the Diploma in Animation VFX & Gaming Program

Our Diploma in Animation, VFX & Gaming program is designed to equip students with the skills and knowledge needed to thrive in the dynamic world of animation, visual effects, and gaming. Through a comprehensive curriculum led by industry professionals, students will learn the fundamentals of animation principles, digital modeling, texturing, lighting, and rendering techniques. They will also delve into the intricacies of visual effects production, including compositing, motion graphics, and special effects. Additionally, the program covers the fundamentals of game design, development, and programming, allowing students to create immersive gaming experiences. With hands-on training, industry-relevant projects, and access to cutting-edge technology, graduates will be well-prepared to pursue exciting careers in animation studios, VFX companies, game development firms, and related industries.

Career prospects

Graduates of the Diploma in Animation, VFX & Gaming program have diverse career opportunities in the rapidly growing entertainment industry. Some potential career paths include:

  1. Animator: Creating animated sequences for films, television shows, advertisements, and video games using various animation techniques.

  2.  

  3. VFX Artist: Producing visual effects for films, television programs, commercials, and video games to enhance visual storytelling.

  4.  

  5. Game Designer: Designing gameplay mechanics, levels, characters, and environments for video games, ensuring engaging and immersive player experiences.

  6.  

  7. 3D Modeler: Creating 3D models of characters, objects, and environments for use in animation, VFX, and gaming projects.

  8.  

  9. Motion Graphics Designer: Designing animated graphics, titles, and visual effects for broadcast media, advertisements, and online videos.

  10.  

  11. Game Developer: Developing and programming video games for different platforms, including consoles, PCs, and mobile devices.

  12.  

  13. Visual Effects Supervisor: Overseeing the production of visual effects sequences, managing teams, and ensuring the quality and integrity of visual effects work.

  14.  

  15. Multimedia Artist: Creating multimedia presentations, interactive applications, and digital artworks for various purposes, including education, advertising, and entertainment.

  16.  

  17. Concept Artist: Generating visual concepts, sketches, and storyboards for animation, VFX, and gaming projects to guide the creative process.

  18.  

  19. Technical Director: Implementing technical solutions and workflows to optimize the production pipeline and ensure efficient project execution.

With the skills acquired during the diploma program, graduates can pursue rewarding careers in animation studios, VFX companies, game development studios, advertising agencies, multimedia production houses, and freelance opportunities. The entertainment industry’s increasing demand for high-quality visual content and interactive experiences makes this field an exciting and promising career path for aspiring animators, VFX artists, and game developers.

 

Program Details
Composition Name
Affiliation
Sigma University
Approvals
Sigma University & UGC, New Delhi
Duration
03 Years
Eligibility for Admission
Passed 10th Std./ SSC examination
Admission Schedule
Usually from May to October every year.
How to Apply?
Start Date
July 2024
College / Campus
Faculty of Design, Sigma University Vadodara.
Shifts (Working hours)
10: 00 am to 05:00 pm
Intake capacity
Fashion Design (240), Animation, VFX & Gaming (240)

Curriculum

Sem Course Code Course Name Theory (T) Tutorial (T) Practical (P) Hrs Credit Detail Syllabus
I
1DAG01
Sketching and Body Anatomy
2
0
6
8
5
I
1DAG02
Script Writing and Storytelling
2
0
6
8
5
I
1DAG03
History of Design and Animation
1
0
6
7
4
I
1DAG04
Visualizing Elements
2
0
4
6
4
I
1DCS01
Basic Communication Skills
2
0
0
2
2
I
2DCL01
Environmental Science
2
0
0
2
2
I
1NCC01/1NSS01/1SPO01
NCC/NSS/Sports
0
0
2
2
0
11
0
24
35
22
Sem Course Code Course Name Theory (T) Tutorial (T) Practical (P) Hrs Credit Detail Syllabus
II
2DAG01
Applications of Multimedia 2D
2
0
6
8
5
II
2DAG02
Digital Film Making
2
0
4
6
4
II
2DAG03
Introduction to 3Ds Max
3
0
4
7
5
II
2DAG04
Previsualization
2
0
4
6
4
II
1DOA01
Office Applications
0
4
4
8
2
II
2DAC01
Advance Communication Skills
2
0
0
2
2
II
2NCC01/2NSS01/2SPO01
NCC/NSS/Sports
0
2
2
4
0
11
6
24
41
22

Advantage At Sigma

Research Opportunities
Campus Life and Extracurricular Activities
Alumni Network
Supportive Learning Environment
Interdisciplinary approach for holistic learning
State-of-the-Art Facilities

Advantage At Sigma

Research Opportunities
Campus Life and Extracurricular Activities
Alumni Network
Supportive Learning Environment
Interdisciplinary approach for holistic learning
State-of-the-Art Facilities

Admission Procedure

Visit www.sigmauniversity.ac.in or you may visit the Admission Office at Sigma University, Vadodara.

Admission in all the programs of D. Design is done by Sigma University, Based on Merit.

 

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